![]() Depending on their death animation (For example, Agnus' death animation in DMC4 has him flying across the room and screaming that he's an angel whilst struggling to pull himself up), the mode can make it look like each boss has a bad case of Minor Injury Overreaction. ![]() Every single boss starts off with a big introductory cutscene, claiming that they'll kill Dante, Nero, or the other playable characters. Aside from the catharsis factor of defeating every enemy with a single hit, it makes the entire story of the games into a joke.
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